Microsoft Solitaire Collection, the Windows Store (and mobile phone) update of the famous Windows pack-in, raised some eyebrows when it was announced that it would be including challenges and unlockables. But what about people who play for points, or that ever-inconsistent Vegas scoring? What are they playing for, besides racking up an imaginary number? And what happens when a solitaire game adds attainable goals and achievements? It’s easy, for example, to play a game of Pyramid or Aces Up, but even if you win, you won’t have gotten the deck any closer to orderly. Since that post went live, I’ve been thinking about how not every solitaire game out there really has that kind of goal to it. A couple weeks back, I mused about the “goal” of solitaire.
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